Visualizzazione post con etichetta xbox. Mostra tutti i post
Visualizzazione post con etichetta xbox. Mostra tutti i post

mercoledì 13 ottobre 2010

A Quick Look At The Updating Of NHL Games For Xbox & Playstation Game Consoles

When most people that play games today were young things always seemed so great at the time. The days seemed to go on forever and every sweet you ate was nicer than the last one. You can bet that the only thing that you can seriously say is better now than it was then is NHL games for Xbox & Playstation game consoles. They have just come on so much in the last 30 years since video games have become big.

 

You no longer have to push a white dot which is supposed to be your puck around the screen. You also no longer have to control featureless white matchstick men around a rink either. You do on the other hand still have to play the game for enjoyment. The problem that has prevailed over the years is that while the ability of computer graphic artists and programmers increased, the consoles were behind. Now though, we are at a stage where the technology has gone so far that our ability to use it is lagging behind. But it matters little about which is better, graphics or game play, the game player of today wants it all. Some of the best games in history were never that good looking but you just had to go back for more. One of the most famous video games ever was built around a ball dodging assailants in a maze and eating other balls on the way. Another very famous title which is still around today was just based on falling blocks that had to be arranged as they dropped. OK so there have been games that have been very successful without the great looks of today's big titles. These have been successful due to the intelligence of the games's inventor. They have known what a player wants and it might not always be a complete NHL league line up with all the stats to go with it. But I bet all that up to date information helped a lot when the players were choosing their best line up to compete against a friend. Now Hockey games are particularly entertaining on any games platform because they combine control, timing and quick perception. These are all vital components in any entertaining sports game. Thankfully there are many talented programmers working hard to produce something that they also like.

 

It's the clever people who make the games that have made sports games of today such as hockey, look good and still keep the game play of the games of old. They realized a long time ago that your couldn't just paint a pretty picture on the screen, you had to actually let the player live it too. They now know that there is no point in releasing a game on to the market that is not up to speed. Especially not when the game in question is carrying the NHL brand.

 

So the children of today have had it easy or lucky or whatever they are getting fed up of hearing. But to be fair it's everyone that benefits from NHL games for Xbox & Playstation game consoles especially once the kids are sleeping.

mercoledì 6 ottobre 2010

A Short NBA Live 2010 Game Review For The PlayStation Or Xbox

The following is an NBA Live game review for PlayStation and Xbox. One of EA Sport's most popular PlayStation and Xbox games is NBA Live. Numerous basketball video games are released each year and NBA Live's version seems to always be among the main front runners. The last edition is no different with its user input, animations, and high quality graphics. The last NBA Live version has received positive reviews.

 

Additional jerseys are featured in the 2010 NBA Live, the franchise's first. 1990 and 1980 throwback jerseys were added as well as several teams' alternate jerseys. Even more shoes and uniforms can be unlocked when using special codes. Though it is unsure if every NBA team will receive new jerseys, only two codes have so far been announced but more are likely. The graphics in this game received a massive overhaul. The game features quicker and smoother animations that allow for maximum play. Items like the lights and courts were designed to look very realistic. It's a bit grainy when enhanced on plasma screens but generally looks extremely well. Other less important things like the crowd and the athletes are more detailed too. Unlike the other game editions, this latest NBA Live console game has a much better background. The audience in the stands were programmed to appear more realistic and believable. Even the athletes in general were give more detailed and personal touches like their arm tattoos, various hairstyles, and other personal accessories. The different stars in this game were designed to be more simply recognized than past editions.

 

The controls of the game were slightly altered so that controlling the individual players 100 percent of the time isn't necessary. This auto mode can sometimes result in more turnovers during game play though. It is possible for the control over the players to be expanded if you want to though. The game is easy enough so that even users who have not played experienced a sports game can easily understand it. Things like shooting the ball and passing it to fellow players are both one button actions. And nearly all of the console controllers employ the right pad to control the basketball athletes. Playing on the defense is easy too, just position your athlete by one from the opposite team and it will take care of the rest on its own. The player's DNA update of the past games' system has improved significantly as well. This year's edition updated the DNA of individual player's attributes and tendencies instantly. This game also will allow its users to play games as they happen almost as fast in real life. With the teams' line ups and game rosters instantly updating in this game, the Dynasty Mode is much more advanced and realistic. This version's soundtrack was revamped and updated to more current artists and bands. This year, there are a lot more songs, which drastically cuts down on the redundancy of music during the training mode and games. The tracks were even programmed to react to the tempo of the games to get the user more involved.

martedì 5 ottobre 2010

FIFA Soccer Games For XBox And Playstation - The Advancements And Improvements

Electronic Arts has always had an ace up its sleeve with their FIFA license. From 1993, they gained the FIFA license to published and develop FIFA-based games. Up until the present, they still maintain this license and have grown the franchise to be one of the biggest football games in existence. It has seen phenomenal improvements since its first iteration and the player base has grown substantially. While there are other competitors in the field, the FIFA license gives them a leg-up over them and provides their FIFA soccer games for XBox and Playstation a much higher success rate due to success and credibility.

 

2006 - FIFA 07

 

The first FIFA Xbox 360 game, it was an iteration of refinement. The team count was lowered in order to increase the focus on the remaining four leagues, as well as the additional national teams. The crowd also saw several improvements as it can now respond to the game's events, as well as it being local to the region. Also, there may be pockets of the crowd that are away support and will react accordingly. These crowd changes bring a lot more life into the games and have been met with a positive reaction by the players.

 

FIFA 08

 

'Be a Pro Mode' has been improved since the previous games as it now allows the user to play a single player, rather than having the ability to swap between any of the team. Additionally, the multiplayer aspects of the game have been improved, such as allowing online cooperative play and interactive leagues between players. This means players can choose a league and team to play against a real opponent and also includes trick moves, a bonus over previous iterations of this mode. FIFA 08 also saw an overall decrease in speed throughout the game.

 

2008 - FIFA 09

 

Containing perhaps the largest assortment of improvements from any of the FIFA games, this one contains hundreds, according to the game's producer. An addition to the gameplay is the responsiveness refinement, which allows for an increased measure of control over the ball and a new collision system that takes into account the speed, weight and power of the two players that collide. The goalkeeper has also seen its own improvement as they now utilize better positioning, recovery and reactions.

 

The weather system has also been improved to allow for rain, snow, day, dusk and night matches, dependent on the stadium. Manager mode does not see the weather changes. Again, this is not an exhaustive list, but these are some of the major additions and changes.

 

2009

 

FIFA 10 is the latest FIFA game available and brings less improvement, but perhaps more important ones for some gamers. The Manager Mode sees its major revision for this iteration. The user can now employ an Assistant Manager to deal with the team line-up as well as other squad-specific details. Additionally, finances are less focused on the sponsors and more on the wages dealt to them. The Manager Mode also shows news about other people's own Manager events. One exceptional improvement is the Auto-Resolve, which is no longer apparently random, but resolves a match based on each team's strength now.

martedì 24 agosto 2010

Joe Cole interview with Rivalspot: He's the best I've faced

Ask Joe Cole about his battles on the soccer field and you will get answers that invoke memories of famous clashes between English soccer powers.

“It’s always very competitive,” says Cole.  “You take intense guys and let them play and that's what happens.”

But rather than say, Chelsea vs. Manchester United or Liverpool vs. Arsenal, Cole isn’t talking about any sort of real-life action on the pitch. Instead, Liverpool’s newest midfielder is referring to heated games of virtual soccer on the Xbox 360 and the Playstation 3.

"Oh yeah," laughs Cole. "We get pretty into it."

Born during the rise of Nintendo and Sega in the 1980s, the 28-year old from London grew up during the perfect time to pick up video games. And like many from that generation, he did just that.

“I’ve been playing since I was a kid,” says Cole, who signed with the Reds this summer. “Especially the sports games, since they are the most competitive.”

That competitive spirit has brought Cole north to Liverpool this season, following five seasons with West Ham United and almost 300 appearances with Chelsea, where he won three Premier League titles and two FA Cups.

Now, after watching the Reds struggle to a seventh-place finish in 2009, he is ready for the challenge of lifting Liverpool back to elite status.

“I wouldn’t have come here if I didn’t believe we were capable of achieving something great,” says Cole of his new home, “I’ve always admired Liverpool as a club and it was time for a change in my career.”

His play on the pitch won’t be the only challenge facing Cole as he prepares for his first season at Anfield. As a video game junkie, he’s also set to take his gaming habits to the screen.

“I’m sure we’ll have at least a few games,” says Cole of challenging his new teammates. “I’m looking forward to seeing who’s the top guy.”

This is nothing new for Cole, who made a habit of playing FIFA and Pro Evolution Soccer tournaments with teammates at Chelsea, while facing off with various members of the England national team.

“It’s a great social thing to do while you’re travelling and living in hotel rooms,” he says. “Someone’s always got a Playstation or an Xbox.”

Cole is personally addicted to both soccer games and, surprisingly, to the boxing titles as well.

“I’ve always enjoyed boxing,” he says, “and it’s crazy having fighters from different eras in Fight Night. I love having someone like Mike Tyson facing Mohammed Ali or Sugar Ray Leonard fighting Ricky Hatton.”

And Cole says he fares better with the boxing titles than with the football games, allowing him to get just a little bit more ambitious.

“I usually win at the boxing and lose at the football,” laughs Cole, “so I only put down wagers with my friends on something like Fight Night.”

When it comes to the soccer titles, though, there has still been plenty of excitement between men more famous for scoring goals on the real-life pitch than on the screen.

“I used to get in heated games with JT (John Terry) because he’s a very competitive player,” says Cole, who then joked that Terry might not be fond of his pick as the best gamer on the English team.

“I think JT would claim he’s the best and he’s very good, but it has to be Shaun Wright-Phillips,” he laughs.

“(Wright-Phillips) is incredible at any game you want to play and you rarely see him without a pad (controller) in his hand, wherever you are, travelling around the world. Practice makes perfect and I hate saying it, but he’s the best.”

As for the upcoming season, Cole will find himself in a promising situation after making the move to Liverpool. Having been presented with the opportunity to play behind superstar striker Fernando Torres, he couldn’t be more excited about his new role.

“I’ve watched and admired Fernando for many years,” says Cole, “and it’s the job of Steven (Gerrard) and me to create as many chances for him as possible.”

Much like a video game character, Torres has thrilled crowds with electrifying goals that don’t quite seem possible, and has Cole salivating at the possibilities for 2010.

“We’re one of the few clubs with a player capable of scoring 30-plus times,” says Cole, “and if he can do that, anything can happen for the club.”

As far as his character in video games, Cole is still tickled to see himself there after many years of FIFA and Pro Ev.

“It’s a funny feeling,” he says of seeing himself on the screen, “but it’s great.”

And asked about his managerial strategy with past teams like Chelsea and England, Cole jokingly admits to a touch of personal bias

“If your morale or fitness isn’t good, it’s still very difficult to drop yourself from the lineup,” he says. “You don’t want to leave yourself out.”

Of course, the ultra-competitive Cole also strays from playing with his real-life teams, wanting the upper hand in talent when he takes to the virtual pitch.

“If you’re playing for a wager, you want the best team,” he says, preferring Barcelona and Spain when he has first choice.

“They’re the easiest to play with,” says Cole of those squads. “You have wingers like Messi and Iniesta and they move the ball really well. I think most people would choose them.”

Cole’s personal playing style certainly works well with either of his favorite teams, as he fashions himself as a “dribbler” in both FIFA and Pro Ev.

“You get some players who pass a lot, but I like to get the ball out wide to the wingers and get crosses into the box,” he says. “That’s the great part about these games, is that everyone plays a different style.”

And being a professional soccer player, Cole’s knowledge of the game is clearly beyond the average fan. Asked about the relationship between real-life matches and an increasingly realistic game of FIFA, he agrees it can be a strong asset.

“You have to set proper formations and know what your team likes to do,” he explains. “If you’re playing with a team that likes to play the long ball you have to use that strategy, and if they like to play short passes, that’s the way to be successful.”

There is plenty of soccer ahead in Cole’s near future, both on the pitch at Anfield and on his widescreen television, as Liverpool’s newest star gets set to tackle his list of challenges that includes turning around the squad and raising a young family in a new town.

“It’s new and exciting,” says Cole of moving his wife and baby daughter, “we’re all getting settled and finding our feet.”

And as for his work on the pitch, the Reds midfielder can’t wait to get started.

“I’m sure given time to settle in,” says Cole, “we can be a great fit, Liverpool and myself.”

Just leave him some time to play his video games at Rivalspot, ok?